TF2 - Aprilon custom plugins

86 replies

Sep 20, 2009, 11:05 AM#1
Hey there,

I'm interested in coding new custom plugins for our TF2 server, please post suggestions!

Plugins that are done and loaded on the server
Chatcolour (donators) version 1.0
Slotchanger (server) version 0.2
Aura (donators) version 0.2
TeamSwap (donators) version 0.1
Superclasses (donators) version 0.1

Plugins that are to be coded or still in development
Donator Menu (donators)

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Please post your suggestions on what would be a good addition to the Team Fortress 2 server.
I also want to prioritize donator plugins, as donators are important ;)

Thanks!
Page 5
Dec 21, 2009, 10:44 AM#81
If there's going to be class restrictions, for the love of god, put some proper restrictions on soldier, and especially the demoman.

Teams are built up like this right now: 8 Demo's, 6 Soldiers, 1 Engi, 1 Sniper, 1 Heavy, 1 Spy or something along those lines.


Thats just temporarily.

After theyve gotten the achivements theyll be back to sniping.


Yeah, but in the meantime, it's unplayable. The team that wins, is always the team that actually has medics, and a heavy.
Dec 21, 2009, 02:25 PM#82
If there's going to be class restrictions, for the love of god, put some proper restrictions on soldier, and especially the demoman.

Teams are built up like this right now: 8 Demo's, 6 Soldiers, 1 Engi, 1 Sniper, 1 Heavy, 1 Spy or something along those lines.


Thats just temporarily.

After theyve gotten the achivements theyll be back to sniping.


Yeah, but in the meantime, it's unplayable. The team that wins, is always the team that actually has medics, and a heavy.

sup gais class restriction is on as I've found out what plugin is causing the crashes.
Dec 21, 2009, 09:02 PM#83
Awesome Karl, thanks. Which one of them was the culprit?
Your Noclip plugin? :P
Dec 21, 2009, 10:03 PM#84
Not sure if anything has been fixed yet, but I'm just reporting that the server crashed at least once after Karl's post was made.
Dec 23, 2009, 04:45 PM#85
Crashed atleast 3 times on me today, is it actually a plugin causing this and not just piss poor coding by a certain game developer trying to fix stuff that was never broken :P
Dec 23, 2009, 05:32 PM#86
It might just be the newly introduced bugs that arrised after the War! update.
I've been paying closely attention to the plugin 'support' threads of the plugins we currently have installed, but I can't be certain if MY plugins are breaking anything as they're written from scratch (and not based of another plugin).

I'll look more into this when I have more time.
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Dec 2009