Class Limit revising TF2 Aprillon

22 replies

Jun 18, 2010, 10:43 AM#1
3 pyro
2 sniper
2 spy.

others are fine.

the sniper needs changing the most imo, plz discuss, cheers :D
Jun 18, 2010, 04:15 PM#2
Also change is so there's at least 2 medics and 2 heavies. :v
"You want to be a spy? Heck no. Be a Medic instead, dumbass!"
Jun 18, 2010, 08:34 PM#3
I approve!


as seen, medic approves :v
Jun 18, 2010, 10:10 PM#4
I can partially agree with limiting pyro's to either the same as spy or spy +1 at the very most, personally i would vote for the same as spy, at present it can become a proper burnfest when you get 4 or more pyro's just burning the fuck out of everything in sight, might also be wise with the engi update coming at some point as people will go spy to counter new engi shite and thus players will go pyro for easy spy kills ;)
Jun 18, 2010, 10:14 PM#5
Rock, paper, scissors, (lizard, spock).
Jun 19, 2010, 07:35 AM#6
3 pyro
2 sniper
2 spy.

others are fine.

the sniper needs changing the most imo, plz discuss, cheers :D


I agree. 99 out of 100 times it's very useless to have 3 snipers and or 3 spies. Pyro cap doesn't bother me though. First of all, it doesnt happen very often that there are "too many" pyro's. Second, it's not that hard to kill pyro's. Spies can have a hard time though, but then the pyro's need to spycheck well etc.
Jun 19, 2010, 09:05 AM#7
Cheers for the feedback.
Actually i made a typo it should have been 4 pyros on that, just like demo and soldiers limits oops!
but yeah...i suppose 3 would be an OK suggestion too.
I find it's only when there is a good spy/s on the opposition, that it becomes a flamefest.
Anyway, I feel strongly for the sniper one its bloody annoying for the rest of the team, who are playing to win and not for K:D!
I hope it can be looked at, sorry for my ranting on I'm still drunk.
Jun 19, 2010, 09:58 AM#8
Well! 3 snipers at the end of Goldrush stage 1 is epic. :3
But usually it just takes 1 good sniper to ruin it for the opposite team.
Jun 20, 2010, 07:45 AM#9
But usually it just takes 1 good sniper to ruin it for the opposite team.


:3:
Jun 20, 2010, 08:54 AM#10
Lmao, that fitted Aya so well. Was it even aimed at him :?: :sax:
Jun 20, 2010, 02:59 PM#11
Don't cap pyro limit, they are so easy kills :v also, spy is good on defence, but on the attacking team, more than 1 is bullshit unless they cooperate very good together. I'm quite neutral on snipers as they are many good and many bad snipers out there.

Cheers from Wince.
Jun 20, 2010, 07:11 PM#12
It was not aimed at Aya.
It was aimed at myself. :3:
Jun 21, 2010, 07:21 PM#13
bumpety bump bump mr.bump
Jun 21, 2010, 07:32 PM#14
Snipers - 2
Spy - 3
Pyro - Any

reasons: Snipers, as said above; 3snipers = waste
Spies, IMO the current limit for spies is ok. and honestly don't see a reason why it should be lowered. I mean, the more spies, the higher chance of having a good one. And we all know! Good spies = ragequits! :D *glares at MUSA*
Pyro; I think QB mentioned this, and I have to fully agree ;)

-Nemo

PS: cba to proof-read. try and ignore stuff that doesn't make sense. ^^
Jun 23, 2010, 06:08 AM#15
Yea yea this is good, really... GOOD! :sax: Just keep soldiers at 4 and get me a permission to change noobs away from my soldierslots. :quagmire:
Jun 23, 2010, 10:40 PM#16
victory?!!!!!!!!!!?!!!!!!!!!!!!!!!!!!!!!!!!!!!!!?!!!!!!!!!!!!!!!!!!!!
yes england fucking won but aprillon too???????????????????????????????????????????????
<3
Jun 23, 2010, 10:54 PM#17
Yea yea this is good, really... GOOD! :sax: Just keep soldiers at 4 and get me a permission to change noobs away from my soldierslots. :quagmire:


Donate it solves that issue :P
Jun 24, 2010, 07:20 PM#18
Yea yea this is good, really... GOOD! :sax: Just keep soldiers at 4 and get me a permission to change noobs away from my soldierslots. :quagmire:


Donate it solves that issue :P

And its currently broken :P
Jun 24, 2010, 09:41 PM#19
Yea yea this is good, really... GOOD! :sax: Just keep soldiers at 4 and get me a permission to change noobs away from my soldierslots. :quagmire:


Donate it solves that issue :P

And its currently broken :P


Patience it'll be fixed :P
Jun 25, 2010, 02:12 AM#20
Yea yea this is good, really... GOOD! :sax: Just keep soldiers at 4 and get me a permission to change noobs away from my soldierslots. :quagmire:


Donate it solves that issue :P

And its currently broken :P


Patience it'll be fixed :P

I've uploaded a patch, it's untested though, but it should work. :)
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Jun 2010
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