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Wired Wheels Going Into Ground

31 May 2010, 07:44

Can someone tell me how to fix this please.

Re: Wired Wheels Going Into Ground

02 Jun 2010, 16:24

All wheels do this, either if they go too fast or the contraption is too heavy for your selected wheel.
Eg:
Big car little wheels = :(
Big car big wheels = :)
Last edited by RoY4lZ on 19 Jun 2010, 10:41, edited 1 time in total.

Re: Wired Wheels Going Into Ground

02 Jun 2010, 16:53

Also, changing the weight of the wheels sometimes help.
Little wheel which is heavy on a big car = Also :D

Re: Wired Wheels Going Into Ground

03 Jun 2010, 04:08

Okay, thank you.

Re: Wired Wheels Going Into Ground

04 Jun 2010, 01:08

Changing the weight of both thrusters and wheels makes them more effective, AND if you don't want smaller props/wheels attached to larger props to spaz then it is highly recommended you make them the same weight as the parent prop.

Re: Wired Wheels Going Into Ground

18 Jun 2010, 21:56

This issue is based on how the model(a wheel) is built up, thus, how many 3D-points there is around the wheel. A wheel with a great number of 3D-points will fall into the ground more easier than a wheel with a small number of 3D-points. So the problem here is high friction between the wheel and the surface the wheel are traveling on. If the surface is flat, like gm_flatgrass, it will strengthen the friction. And if the surface is hilly/bumpy, it will bring down the friction. But there are several other factors, like SPEED and as said, weight-difference, size etc. that affect the friction.

Below you see two wheels; the first with a high 3D-point value and the other one with a less 3D-point value. The second wheel is twice as large as the first one displayed(don't let your eyes foul you, the second wheel is bigger, in-game).


Here you barely see the angular shape of the wheel(the 3D-points), witch means that it will achieve a high friction even when traveling at low speeds, making it fall through the ground.
Image



This wheel on the other hand, you can really see the angular shape. Also, as said, this wheel is much bigger, so it will require a tremendous speeds to get through the ground. But the ride will of course be a lot more bumpier than with a less angular wheel.
Image

So.. Just pick the wheels with a more angular shape, and you will prevent failure! :v

Re: Wired Wheels Going Into Ground

18 Jun 2010, 23:00

I feel smarter! :sax:

Re: Wired Wheels Going Into Ground

18 Jun 2010, 23:59

To the tune of 'The Wheels on the Bus go round and round':

The wheels on the gmod go underground, underground, underground.

The wheels on the gmod go underground, oh no they've just been minged.

:mrgreen:

Re: Wired Wheels Going Into Ground

19 Jun 2010, 13:38

ManIAc wrote:I feel smarter! :sax:


Good for you, m8! :v

Re: Wired Wheels Going Into Ground

19 Jun 2010, 14:32

Jamza wrote:To the tune of 'The Wheels on the Bus go round and round':

The wheels on the gmod go underground, underground, underground.

The wheels on the gmod go underground, oh no they've just been minged.

:mrgreen:

that made me lol for some reason :v

Re: Wired Wheels Going Into Ground

19 Jun 2010, 16:14

Hmm.. wonder why :lol:

Re: Wired Wheels Going Into Ground

20 Jun 2010, 00:08

Jamza, come out of gmelentry school.
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