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TF2 Scramble
http://aprilon.org/forum/viewtopic.php?f=43&t=2019
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Author:  [QB] [ 21 Aug 2011, 12:43 ]
Post subject:  TF2 Scramble

There really needs to be done something about the way the server scrambles. In my opinion it's really useless at the moment. When a scramble occurs, mostly what it does now is just swap everyone from blue to red and vice versa, a few leftovers stay behind. Sometimes I play like 3 times offense (or defense) because I get scrambled back, just like the rest of the team. The teams change slightly and is not effective at all.

I think two things need to be changed: The scramble needs to swap players just with the amount of POINTS instead of K:D (it's based on K:D now right?). Also less players should be scrambled when the scramble triggers.

If anyone else has some good ideas about the scramble, please share.

Author:  Karl [ 21 Aug 2011, 15:13 ]
Post subject:  Re: TF2 Scramble

afaik it's based on hlstatsx points, not K:D

Author:  [QB] [ 21 Aug 2011, 16:35 ]
Post subject:  Re: TF2 Scramble

Karl wrote:
afaik it's based on hlstatsx points, not K:D


Alright. Well it doesn't change a thing. All I know is that the scramble we have now doesn't work well.

Author:  Karl [ 21 Aug 2011, 16:54 ]
Post subject:  Re: TF2 Scramble

maybe AcidWeb knows something

Author:  [QB] [ 21 Aug 2011, 17:55 ]
Post subject:  Re: TF2 Scramble

Yes sir :patriot:

Author:  AcidWeb [ 21 Aug 2011, 19:27 ]
Post subject:  Re: TF2 Scramble

Last week i tested very, very many scramble configurations so probably you was playing when settings was screwed ;-P

Currently scramble use points per minute. And it works quite well.

Author:  [QB] [ 22 Aug 2011, 00:41 ]
Post subject:  Re: TF2 Scramble

Sweet, sounds nice and fair. Hope it works out :)

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