16 Jun 2014, 15:36
16 Jun 2014, 22:09
16 Jun 2014, 22:29
16 Jun 2014, 23:07
17 Jun 2014, 01:35
17 Jun 2014, 14:11
17 Jun 2014, 14:14
hunter6543 wrote:Hmmm... Then we need better navigation around spawn. I've been looking on the map and in-game and I do not seem to find it...
17 Jun 2014, 14:17
ManIAc wrote:hunter6543 wrote:Hmmm... Then we need better navigation around spawn. I've been looking on the map and in-game and I do not seem to find it...
What do you mean? It's a giant angle-shaped building made of sandstone? Quite hard to miss.
23 Jun 2014, 13:18
25 Jun 2014, 15:56
balloon27 wrote:How about a shop layout like this:
[IMAGE]
25 Jun 2014, 18:31
20 Jul 2014, 23:15
21 Jul 2014, 06:13
Masta_beta wrote:People can still make there own shops without a shop plugin. have your goods for sale. Others pay you your price. adding a hole economic system to a server is cool. but just like anything else, once you have all the resources and don't need anything else, then what? same with money, you end up with everything you want and have no need for money. of course there will always be new players and stuff using it, but they too can get to the point that they don't need anymore goods or services. This just leaves an unused or less used plugin on the server and if it is on it draws the server away from a more vanilla feeling epic server. Of course too have an offline shop would require some trust between people trust that there is no stealing. Having more trust in people on the server can also lead to a more close friendly server. enough rambling from me. I've said more than enough.
21 Jul 2014, 08:41
Pr0ph3cy7 wrote:Masta_beta wrote:People can still make there own shops without a shop plugin. have your goods for sale. Others pay you your price. adding a hole economic system to a server is cool. but just like anything else, once you have all the resources and don't need anything else, then what? same with money, you end up with everything you want and have no need for money. of course there will always be new players and stuff using it, but they too can get to the point that they don't need anymore goods or services. This just leaves an unused or less used plugin on the server and if it is on it draws the server away from a more vanilla feeling epic server. Of course too have an offline shop would require some trust between people trust that there is no stealing. Having more trust in people on the server can also lead to a more close friendly server. enough rambling from me. I've said more than enough.
You bring up fair arguments, but I disagree that you would get to the point of having all the resources you need. In the last server it was nothing but helpful for me and I don't think it ruined any sort of vanilla aspect. After all it is multiplayer. Trading and cooperation is (usually) a huge part of it. I say "usually" because it is by all means optional to players. Some players like to be involved and work with others, some like to be lone wolves. It would be no different with this plugin. Use it when you want or don't use it at all. I could understand that some people prefer to play barebone and on their own.
Also, there would (most likely) be no currency involved and there would be no reason for trust amongst players in offline shops. The whole point of the plugin is to ensure a fair and safe trade. More trust is required without the plugin and although I would like to think that people would honor it, undoubtedly there will be people that won't, and that is what causes trouble among players.
Lastly, the whole idea of having a shop without a plugin is really not as practical as it might seem, unless you plan to sit at a shop all day and advertise your items. The plugin would simply allow you to set up shop and not have to think about it or stay there all day.
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