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User avatar
19 Jul 2009, 10:00
67 Posts

http://www.garrysmod.org/downloads/?a=view&id=69479

the strongest weld there is, its when the games engine locks one props movement to another and it causes less lag than a weld

if you ram an invention into the ground with this, the invention just hits the ground solidly, and non of it moves out of place lol

I RECOMMEND IT RAWR, its also good mingebag protection from those who like to ram your base

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User avatar
08 Jun 2009, 23:11
409 Posts

Holy shit. I've wanted this for so long.

Anyone know of a decent hydrolic tool?

EDIT:

Meh :?

Quote:
==Remaining limitations==

-Parented props cannot have anything attached to them.
-Collision is only still bugged in two ways:
1. Players have no friction against parented props (full collision, you'll just slide if it moves from under you. You can still walk on it normally.)
2. Parented props will go through entities on one condition: The entity being collided with is frozen, or an entity behind it stopping its movement is frozen. This means stuff will go through the world, but you could do that with Advanced Ballsocket anyway.
-Weight, buoyancy, and similar physical properties are void on parented props.
Developer i play dota ok
User avatar
11 Sep 2001, 19:41
1994 Posts

This certainly sounds awesome. I'll look into it!

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E-mail   karl@aprilon.org
User avatar
19 Jul 2009, 10:00
67 Posts

Gobo wrote:
Holy shit. I've wanted this for so long.

Anyone know of a decent hydrolic tool?



http://www.garrysmod.org/downloads/?a=view&id=29267

give that a try

i know what you mean by decent, you mean how like when you walk into your hydralic
it spazzes all over and kills you lol?

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