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02 Nov 2009, 19:31
138 Posts

Pipeline FTW. Payload FTW. 'nough said 'x'

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"Fear is a natural reaction to moving closer to the truth"
Ocfos88 wrote:
now i read it as "Suck it Karl"

Gigabyte wrote:
Yep you win the post war but let me use my secret weapon......
DAN!!

http://www.formspring.me/Danthepie - Ask me anything!
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22 Aug 2009, 05:36
809 Posts

don't forget karl :D

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AD - Young Grasshopa Krzykris: karl?
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14 Oct 2009, 16:26
1051 Posts

Dan are you a girl? You keep putting 'x' at the end of your messages.. And I'm your brother :quagmire:
User avatar
02 Nov 2009, 19:31
138 Posts

Goose wrote:
don't forget karl :D


Oooook,
Pipeline FTW. Payload FTW. Karl FTW. :P
Dude, you know im not a girl you tit. plus, 'x's are cool! :mrgreen: 'x'

_________________
"Fear is a natural reaction to moving closer to the truth"
Ocfos88 wrote:
now i read it as "Suck it Karl"

Gigabyte wrote:
Yep you win the post war but let me use my secret weapon......
DAN!!

http://www.formspring.me/Danthepie - Ask me anything!
User avatar
02 Oct 2009, 15:24
1585 Posts

Danthepie wrote:
'x's are cool! :mrgreen: 'x'

no they're not

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Known as "Ocfos" since '01.
User avatar
02 Nov 2009, 19:31
138 Posts

Ocfos88 wrote:
Danthepie wrote:
'x's are cool! :mrgreen: 'x'

no they're not

I think sooooo :ghost: 'x'

_________________
"Fear is a natural reaction to moving closer to the truth"
Ocfos88 wrote:
now i read it as "Suck it Karl"

Gigabyte wrote:
Yep you win the post war but let me use my secret weapon......
DAN!!

http://www.formspring.me/Danthepie - Ask me anything!
User avatar
24 Oct 2009, 15:20
43 Posts

plx remove pipeline or get a timelimit on it so the changes after dont know 1 hour or something and dont last until 1 team wins 3 hours the same map sucks hard with teams who dont know what to do on the double payload maps

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Developer i play dota ok
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11 Sep 2001, 19:41
1994 Posts

Wuz wrote:
plx remove pipeline or get a timelimit on it so the changes after dont know 1 hour or something and dont last until 1 team wins 3 hours the same map sucks hard with teams who dont know what to do on the double payload maps

I thought this still is happening. I've temporarily removed it until I've found a solution to this (possibly and most likely writing a plugin that'll do as desired).

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User avatar
07 Jul 2009, 02:20
840 Posts

Wuz wrote:
plx remove pipeline or get a timelimit on it so the changes after dont know 1 hour or something and dont last until 1 team wins 3 hours the same map sucks hard with teams who dont know what to do on the double payload maps


3 hours might be a bit of an overexaggeration, the only time i ever had a map seriously drag on for payload was when we had instant respawn but it always seems to end in a timely manner when i'm on :/

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