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[GMOD] Got an idea!
http://aprilon.org/forum/viewtopic.php?f=28&t=2154
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Author:  |LorD| Kiraly [ 08 Jan 2012, 20:12 ]
Post subject:  [GMOD] Got an idea!

Ohai guys, so i heard you will not run the gmod server, and not trying because it might be a money loss, but i can offer hosting it for you for free. I ran one a while ago, and people all over the world have been joining. Though, they sad it had no lag at all. So what do you think? Remember: it's free! I can do it 24/7 too ;)

Author:  Patchouli [ 08 Jan 2012, 22:12 ]
Post subject:  Re: [GMOD] Got an idea!

from home, with different ip every day?

Author:  Jamza [ 09 Jan 2012, 00:37 ]
Post subject:  Re: [GMOD] Got an idea!

This guy is just making me cringe.

Author:  chinichi [ 09 Jan 2012, 01:56 ]
Post subject:  Re: [GMOD] Got an idea!

so basically after we said no in
viewtopic.php?f=8&t=2153

the first thing you do is make a new topic
with an idea you probably didn't even think through

'sides you're from romania, internet in romania is fast but dies like every 10 minutes.

Author:  |LorD| Kiraly [ 09 Jan 2012, 07:34 ]
Post subject:  Re: [GMOD] Got an idea!

chinichi wrote:
so basically after we said no in
viewtopic.php?f=8&t=2153

the first thing you do is make a new topic
with an idea you probably didn't even think through

'sides you're from romania, internet in romania is fast but dies like every 10 minutes.

Maybe, but since now, i haven't expirienced such. I'm currently on fiber power and it has never died yet. Or even if it does, it cmes back online in less than 30 seconds (only one time happened when it was storm outside though)

Patchouli wrote:
from home, with different ip every day?

Yes, that is true, i DO have a dynamic ip, (as far as i know) but im using a redirect address, so it doesnt matter if my ip changes or not, that one will not change, and will be the same. (kiralystic.no-ip.org) i use it when i need making a game server or such

Author:  Bloody [ 09 Jan 2012, 10:37 ]
Post subject:  Re: [GMOD] Got an idea!

Steam doesn't save the dynamic DNS entry when adding a server to favorites, it will resolve it once and then always use the IP address the DNS was pointing to at that moment. :(
There is a feature request for the steam client but its very low priority.

Also, running servers, that are supposed to be highly available, on non-server hardware will end in tears. :v

Author:  Patchouli [ 09 Jan 2012, 17:20 ]
Post subject:  Re: [GMOD] Got an idea!

also i smell windows server *suicide*

Author:  Karl [ 09 Jan 2012, 18:48 ]
Post subject:  Re: [GMOD] Got an idea!

Patchouli wrote:
also i smell windows server *suicide*

I've had no issue running Windows server-machines in the past :)

Author:  Bloody [ 09 Jan 2012, 22:40 ]
Post subject:  Re: [GMOD] Got an idea!

Karl wrote:
Patchouli wrote:
also i smell windows server *suicide*

I've had no issue running Windows server-machines in the past :)


You probably didn't try to run anything on it. :v * http://instantrimshot.com/ *
But seriously, gmod has a linux build; why waste performance on a windows shell. ;)

Author:  Karl [ 10 Jan 2012, 00:03 ]
Post subject:  Re: [GMOD] Got an idea!

LifeTimeBLOOD wrote:
Karl wrote:
Patchouli wrote:
also i smell windows server *suicide*

I've had no issue running Windows server-machines in the past :)


You probably didn't try to run anything on it. :v


The two TF2 servers during Dec 2009 - Feb 2010 was running on a Windows root :)

Author:  Puckey [ 10 Jan 2012, 02:37 ]
Post subject:  Re: [GMOD] Got an idea!

Heyhey, an OS argument!

Spoiler: Show
Image


/me walks away, whistles

Author:  Jamza [ 10 Jan 2012, 03:34 ]
Post subject:  Re: [GMOD] Got an idea!

I say this while compiling yet another linux kernel (3.2)...

But for the love of god, use WINDOWS ;_;

Author:  |LorD| Kiraly [ 11 Jan 2012, 14:05 ]
Post subject:  Re: [GMOD] Got an idea!

LifeTimeBLOOD wrote:
Steam doesn't save the dynamic DNS entry when adding a server to favorites, it will resolve it once and then always use the IP address the DNS was pointing to at that moment. :(
There is a feature request for the steam client but its very low priority.

Actually, just tried adding my redirect to favs, and it works :D I guess you are wrong this time :v
Edit: Oh, how could I?! I failed! -.-
Edit2: No, hold on i got it right!
Image

Author:  Karl [ 11 Jan 2012, 15:38 ]
Post subject:  Re: [GMOD] Got an idea!

|LorD| Kiraly wrote:
LifeTimeBLOOD wrote:
Steam doesn't save the dynamic DNS entry when adding a server to favorites, it will resolve it once and then always use the IP address the DNS was pointing to at that moment. :(
There is a feature request for the steam client but its very low priority.

Actually, just tried adding my redirect to favs, and it works :D I guess you are wrong this time :v
Edit: Oh, how could I?! I failed! -.-
Edit2: No, hold on i got it right!
Image

That's not what LifeTimeBLOOD was refering to.

When you add a server using a DNS/A record, this happens:
- You add "server.mydomain.com"
- Steam Client adds "server.mydomain.com" which resolves to an IP like 89.19.29.99

It doesn't save "server.mydomain.com" to your favourites, it adds IP 89.19.29.99.
If you update "server.mydomain.com", the changes won't reflect on the Steam client.

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