26 Dec 2010, 06:59
Post #1
Changes on the Payload and 2Fort server as of 26/12/2010:
- Updated gScramble to latest (3.0.1/r88)
- Changes to gScrambel configuration
- Admins are no longer immune to scramble
- Testing: sorting by HLX:CE points in scrambles
- Increased time for when a team wins in under X seconds, it will force a scramble, to 180 seconds
- Changes to the Aura/Round End Immunity
- Added a check where the aura is disabled for donators on the winning team on round end
- Donators on the winning team now only receive uber on round end (fixes low fps on low end PCs casued by the aura)
- Updated HLX:CE to latest (1.6.12)
Over time, I'd like some feedback on how gScramble performs the scrambles when it's sorting by players' HLStatsX points (which it is doing as of today).
gScramble now also has the ability to:
- Use HLX:CE rank
- Use HLX:CE skill (points)
- Sort by player classes
I would like your opinion (if you have any) about how the sort methods above could work out.
- Updated gScramble to latest (3.0.1/r88)
- Changes to gScrambel configuration
- Admins are no longer immune to scramble
- Testing: sorting by HLX:CE points in scrambles
- Increased time for when a team wins in under X seconds, it will force a scramble, to 180 seconds
- Changes to the Aura/Round End Immunity
- Added a check where the aura is disabled for donators on the winning team on round end
- Donators on the winning team now only receive uber on round end (fixes low fps on low end PCs casued by the aura)
- Updated HLX:CE to latest (1.6.12)
Over time, I'd like some feedback on how gScramble performs the scrambles when it's sorting by players' HLStatsX points (which it is doing as of today).
gScramble now also has the ability to:
- Use HLX:CE rank
- Use HLX:CE skill (points)
- Sort by player classes
I would like your opinion (if you have any) about how the sort methods above could work out.
_________________
E-mail karl@aprilon.org