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Forum: Free Hugs Topic: Any redditors here? :3 |
ManIAc |
Posted: 28 Oct 2012, 21:59
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Replies: 5 Views: 13712
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Subscribed. NOW GIVE ME KARMA! |
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Forum: Announcements Topic: Aprilon's future |
ManIAc |
Posted: 28 Oct 2012, 21:56
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Replies: 51 Views: 63480
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Well I'm always sad to hear these things, but I can't say that I didn't expect it to happen at some point. It was a great ride, and I'm sure the name Aprilon is known a lot of places. (Hopefully for something positive. :P ) I'll be around just as much as I used to, and I'm always open for a game of ... |
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Forum: Free Hugs Topic: Hi. |
ManIAc |
Posted: 01 Oct 2012, 08:13
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Replies: 2 Views: 12254
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Forum: Team Fortress 2 Topic: MvM team? |
ManIAc |
Posted: 19 Sep 2012, 19:03
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Replies: 30 Views: 17083
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Doublepost! Found our last. So we're 6 now for 20:30.
EDIT: Okay.. One bailed. So 5 again! |
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Forum: Team Fortress 2 Topic: MvM team? |
ManIAc |
Posted: 19 Sep 2012, 17:29
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Replies: 30 Views: 17083
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Awesome, that's 5. I'm bringing a friend as well. |
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Forum: Team Fortress 2 Topic: MvM team? |
ManIAc |
Posted: 19 Sep 2012, 16:50
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Replies: 30 Views: 17083
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No idea! Let's say 20:30 (+1)! |
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Forum: Team Fortress 2 Topic: MvM team? |
ManIAc |
Posted: 19 Sep 2012, 12:44
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Replies: 30 Views: 17083
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GAMING TONIGHT! Be online! |
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Forum: Minecraft Topic: We seriously need a new shop/trading plugin. |
ManIAc |
Posted: 09 Sep 2012, 20:39
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Replies: 30 Views: 19178
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would it be possible to add a clientside addon. not required to use the shop, but to merely simplyfy it. If you ask i can provide the GUI for it. Well that would require modding the actual files in the jar, wouldn't it? Or using some kind of mod-loader? I can't see how you would make this easier th... |
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Forum: Minecraft Topic: We seriously need a new shop/trading plugin. |
ManIAc |
Posted: 08 Sep 2012, 20:22
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Replies: 30 Views: 19178
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Just thought I would let you know that I'm actually working on it, and giving you a chance to comment and discuss if you want something changed. ;) EDIT: I have realized that making the buyer-end of this plugin also chest based, is a stupid idea, and will probably end up being more of a hassle for t... |
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Forum: Minecraft Topic: We seriously need a new shop/trading plugin. |
ManIAc |
Posted: 08 Sep 2012, 00:07
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Replies: 30 Views: 19178
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Worked a bit more on it today, as I had some free time. You can now add shops and access shops. Next part is the actual transactions. This is the case of adding and shopping in a shop: Create chest, (single or double, doesn't matter), write /adshop add. Next interaction, (left or right-click), with ... |
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Forum: General Games Discussion Topic: Black Mesa's Release! (IT'S ON STEAM GREENLIGHT) |
ManIAc |
Posted: 06 Sep 2012, 15:31
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Replies: 5 Views: 5854
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Forum: Minecraft Topic: We seriously need a new shop/trading plugin. |
ManIAc |
Posted: 05 Sep 2012, 21:29
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Replies: 30 Views: 19178
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Using real money might not be the best idea. :P There will be too much stealing. :) But the idea is good. Also, I think the idea of using the chest GUI is, to be honest, a bad idea. Text-based might be a little more tedious to do, but it's also easier for people to understand. Modifying how the ches... |
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Forum: Minecraft Topic: We seriously need a new shop/trading plugin. |
ManIAc |
Posted: 02 Sep 2012, 12:52
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Replies: 30 Views: 19178
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Which would solve idea emerald currency issue. Only problem, as I see it, is that some NPC trades are really ridicules, and might cause a huge inflation in the currency, as the NPC's are pretty much an infinite source of emeralds. :) I'll stick with being able to trade everything for now. Would be e... |
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Forum: Minecraft Topic: We seriously need a new shop/trading plugin. |
ManIAc |
Posted: 02 Sep 2012, 10:49
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Replies: 30 Views: 19178
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The way I will probably end up making it, will support any type of trade, as long as it's 1-to-1. If the person wants to use emeralds, then they can go ahead and do that. The only problem as I see it, is to "define" trades without having to leave the blocks you want, in the chest, (So if y... |
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Forum: Minecraft Topic: We seriously need a new shop/trading plugin. |
ManIAc |
Posted: 02 Sep 2012, 00:44
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Replies: 30 Views: 19178
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I'm totally hijacking this thread, and I'm not even sorry! Since we're using chests, it's easy to make many different trades in one chest, but should everything be strictly 1-to-1 trading? (i.e. one block-type for X minerals) In that case, it could all be based off a simple vertical layout. Since th... |
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