My Garrysmod Project/Theme/Thing I'm doing because I'm bored
5 replies · 3 participants
Feb 26, 2010, 12:19 PM#1
I'm gunna be making a load of new structures for the hell of it 
My theme is ramshackle. Basically, the structures have to look like they have been Thrown together by the rebels.
Things I'm going to make
- Watchtower
- Land Vehicle
- Water Vehicle
- Air Vehicle maybe??
- Base maybe?
- Mobile Artillery/Guns maybe??
Give me some Ideas guys
I'll add photos ASAP.
My theme is ramshackle. Basically, the structures have to look like they have been Thrown together by the rebels.
Things I'm going to make
- Watchtower
- Land Vehicle
- Water Vehicle
- Air Vehicle maybe??
- Base maybe?
- Mobile Artillery/Guns maybe??
Give me some Ideas guys
I'll add photos ASAP.
Feb 26, 2010, 01:12 PM#2
You should make a tiny outpost or something, (Don't know which map you are building it in), and then make a teleportation chamber, using the warp drive. :3
Feb 26, 2010, 02:07 PM#3
Yeh, maybe. Erm... How do you use warp drives? The teleport station thing I have now uses hover drives.
Feb 26, 2010, 03:50 PM#4
There's a thing called a Directional Jump Drive. It works by you feed it a coordinate and start input. The coordinate input could be a laser pointer for that matter, and the start input could be a numpad button, if you wanted.
But my idea is to make a vehicle, (im thinking pod), in your base. To this pod, a warp drive is welded. Then you make an outpost, or a place where you want an outpost, and log the coordinates. These coordinates are then inputted into the warp drive through either a value chip, or an expression. (I have no idea how to do expressions, I do everything with chips. :3 )
And the teleporter is fitted with a Advanced pod controller, which makes you able to fire off the start-input to the warp drive, from inside the pod. And voila! You have a personal teleporter! Now you just need to make the teleporter cycle between the two coordinates for each time you use it. (The base and the outpost.)
But my idea is to make a vehicle, (im thinking pod), in your base. To this pod, a warp drive is welded. Then you make an outpost, or a place where you want an outpost, and log the coordinates. These coordinates are then inputted into the warp drive through either a value chip, or an expression. (I have no idea how to do expressions, I do everything with chips. :3 )
And the teleporter is fitted with a Advanced pod controller, which makes you able to fire off the start-input to the warp drive, from inside the pod. And voila! You have a personal teleporter! Now you just need to make the teleporter cycle between the two coordinates for each time you use it. (The base and the outpost.)
Feb 26, 2010, 09:18 PM#5
Cool you have to build a land vehicle that turns into a water and air vehcle 