New Evil Glow Mode has a few bugs:
3 replies · 2 participants
Aug 30, 2009, 12:15 AM#1
The evil glow admins can enable is quite cool and interesting, you blend in with teleporter whats not to like
, but it has a few issues.
Sometimes after round end you will display the wrong team color which could lead to serious abuse:
Here I am as a red soldier but with evil glow enabled at round starts and until mid round I continue to glow the opposite team color which could trick the other team.

Also sometimes the glow will disappear and then come back again. And between rounds the glow does not disappear.
But it is quite cool just needs to be refined a little to avoid abuse.
Blending in with a teleporter
:

Sometimes after round end you will display the wrong team color which could lead to serious abuse:
Here I am as a red soldier but with evil glow enabled at round starts and until mid round I continue to glow the opposite team color which could trick the other team.

Also sometimes the glow will disappear and then come back again. And between rounds the glow does not disappear.
But it is quite cool just needs to be refined a little to avoid abuse.
Blending in with a teleporter

Aug 30, 2009, 07:27 AM#2
This'll be fixed some time, I'll be re-writing this plugin. It'll be a part of some "Aprilon Dynasty plugin pack" that'll be used on the TF2 server 
Oh, and are you a VIP?
Oh, and are you a VIP?
Aug 30, 2009, 08:39 PM#3
This'll be fixed some time, I'll be re-writing this plugin. It'll be a part of some "Aprilon Dynasty plugin pack" that'll be used on the TF2 server
Oh, and are you a VIP?
Nope I'm not a VIP, and thanks for rewriting the plugin, It would be interesting if you made admins/donators have the evil glow in end round so people can tell they are invulnerable and not exploiting.