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Re: Peace Out!

Posted: 24 Sep 2010, 20:33
by Karl
AidzCake wrote:Not saying I would do better/the same, i'm saying I COULD

Not much that makes your server stand out feauture wise, its just established.

Would be a better server if the people running it knew what feedback is.

Why do you find it so hard to give us useful feedback?

Re: Peace Out!

Posted: 25 Sep 2010, 10:27
by Mesprite
Why does he go on about admins and Karl not understanding feedback? He didn't even give any feedback that could help! Just saying the server is in a sorry state doesn't mean people can do anything about it.

How about next time when you come to give us any feedback, you tell us what is making the server be in a sorry state, is that a good deal?
E.g. Crashing a lot when people spawn something,
Starts to lagg for certain props.
Etc.

If Karl can get some rough ideas of why the server is in a sorry state maybe he can do something about it, am I right?

Re: Peace Out!

Posted: 29 Sep 2010, 17:29
by Karl
Mesprite wrote:If Karl can get some rough ideas of why the server is in a sorry state maybe he can do something about it, am I right?

You're completely right

I don't particularly like people who think developers are aware of any specifics of issues such as "server is fucked up" or "it is in a sorry state". What does that mean, specifically speaking? Because I'm not psychic and I won't automatically know what the problem is.

For instance, telling developers of a game in beta that "the game is fucked" isn't exactly how you file a bug report. The same goes to "you should fix the problems on the server before adding more stuff".

Re: Peace Out!

Posted: 30 Sep 2010, 13:23
by Flex My Rex
Karl, just stop whining like a pussy and press the damn 'fix' button that all the devs have.

Re: Peace Out!

Posted: 30 Sep 2010, 13:50
by Ultimate100
Code:
event; -idiot 'whining' on forum
condition; server is 'fucked up' equal to 'true'
action; enable_button 'fix bugs'