All about Garry's Mod, latest addons and the most recent crazy contraption by the community?!
04 Jun 2010, 01:12
Does anyone here understand them? They don't behave as normally expected and they now come with two new values, Constant and Damping. All I know is that one of these two new values attempts to do what proxying the hydraulic controller through a smoother chip does. I am completely baffled by them. Until I figure out how to use them, I'll just stick to XQM hydrauls.
04 Jun 2010, 23:31
Haven't played GMod in a while, but I'm interested to hear whether they spaz-up or not like the old hydraulics did under any sort of pressure. Might come and play with them a bit if they're not spasticated.
04 Jun 2010, 23:34
Oh they're still spasticated alright.
05 Jun 2010, 00:59
Feck.
I guess I'll have to wait for a whole new engine and a whole new GMod for that shit to ever be fixed...
05 Jun 2010, 01:06
Or rather, there needs to be a game engine specifically designed to run a physics sandbox/simulator game. I don't even think that HL2 quite cuts it.
05 Jun 2010, 01:14
Well, the fact that Ropes, Hydraulics and Winches are all based on the tongue of the Half Life Barnacle is the root of the problem
Last edited by
Jamza on 05 Jun 2010, 17:39, edited 1 time in total.
05 Jun 2010, 17:33
Dear lord...
06 Jun 2010, 21:52
Jamza wrote:Well, the fact that Ropes, Hydraulics and Winches are all based on the tongue of the Half Life Barnacle is the root of the problem
Jamza, I sometimes wonder how you know these things.
06 Jun 2010, 23:11
You and me both... he seems to have an almost intimate knowledge of the inner workings of the source engine.
06 Jun 2010, 23:14
Its not my fault I have sexy times with the source engine
06 Jun 2010, 23:18
Binarysexual
06 Jun 2010, 23:31
darkmessenger84 wrote:Binarysexual
We prefer Disexuals (Digital Sexuals).
07 Jun 2010, 00:08
I suddenly have an entirely new view on the hyraulics.
07 Jun 2010, 22:39
you're not the only
08 Jun 2010, 10:50
darkmessenger84 wrote:Binarysexual
Hexual?
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